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  The Wireless Animation Game Framework ( WAGæF ) was created to facilitate the rapid and agile (:o) development of animated wireless games. This framework strives to provide enough features to make for interesting interactive games as well as perform well within the limits of available technology. Game logic is also packaged in re-usable software components and registered with the game through an XML properties file.


  Production releases ( the .jad and .jar files ) of the WAGæF package can be downloaded over the air onto your mobile platform today through one of the following links, depending on your service provider. Some like WML, some like HTML [shrug].


  WAGæF's development progresses over serveral releases :


  This project is currently created and maintained by timfulmer.com. Please feel free to contact me either through SourceForge or through my website with any comments, questions, criticisms, suggestions, etc. If anyone wants to lend a hand, that would be really cool!